ARGENT: MANCERS OF THE UNIVERSITY EXPANSION

Players: 2-5
Complexity: 5/10
Duration: 60-150 min.
Age: 10+

Argent opens its gates to the Department of Technomancy! Expand your university with 7 new play modules that will give you limitless ways to explore and rediscover Argent! Explore 6 new University Rooms: The Golem Workshop, Synthesis Lab, Research Archive, University Tavern, Laboratory, and Atelier! Invite a sixth player for an epic gaming experience!

• The Dept of Technomancy comes with two new candidates, a new mage type, & new sets of Spells, Supporters, & Powers!

• Use the power of the Archmage's Staff to overwhelm your rivals!

• Adapt the game drastically with Scenarios that alter the way rounds will play out and even change scoring!

• Utilize changing Bell Tower cards to gain new advantages!

Argent: Mancers of the University Expansion - How to Play


Contents:

7 Modules w/ new cards, tokens, tiles, & more.
Rulebook


Expansions
Editions - Iterations